Call of Duty switches to 3-year development cycle, next game from Sledgehammer
we've grown weary of it . Activision announced that while it will keep to that relentless schedule, it will give the games' developers three years to work on each title as opposed to two.
Previously, development on Call of Duty alternated between the Infinity Ward and Treyarch studios, giving each a two-year development cycle. If you paid attention to the credits on Call of Duty: Ghosts , you would have noticed that it was led by Infinity Ward, but with help from Raven Software, Neversoft, Certain Affinity, and even Treyarch for the Wii U version. Going forward, Infinity Ward, Treyarch, and Sledgehammer Games will each get three years to work on Call of Duty installments. It's unclear whether that will free up developers like Neversoft and Raven to work on other projects, or if they will continue to Call of Duty development.
Sledgehammer, which previously contributed to the development of Call of Duty: Modern Warfare 3, is developing the next Call of Duty, which will come out this year, and that CEO Bobby Kotick has already described as "the best Call of Duty game ever created."
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