A new Dungeons and Dragons 'singleplayer action-adventure' game is coming from the former director of Respawn's Star Wars Jedi games

Stig Asmussen press photo
(Image credit: Giant Skull)

Larian is out of the D&D game and that's left Wizards of the Coast scrambling a little bit to figure out how to follow it up. Today the studio revealed at least one of its plans for a post-Baldur's Gate 3 world: A publishing deal with Giant Skull for "an all-new singleplayer action-adventure title set in the world of Dungeons and Dragons."

You may recall Giant Skull as the studio left Respawn in 2023 "to pursue other adventures." Well, a change is as good as a rest, I suppose, even if it's just a change of scenery.

In any event, Asmussen brought in veterans of other studios including Riot, Epic Games, and Rocksteady for his new thing, and now we've got... well, not much of a look at what's cooking, really, except that it's D&D.

"Our talented and experienced team at Giant Skull is built on creativity and curiosity," Asmussen said. "Our goal is to craft a rich new Dungeons and Dragons universe filled with immersive storytelling, heroic combat and exhilarating traversal that players will fully embrace."

Not a whole lot to go on there, and before anyone asks, no, I don't know what "exhilarating traversal" means. I do still get a bit of a tingle when I hear the words "you must gather your party before venturing forth," but that's probably not the same thing.

Wizards of the Coast president John Hight, who previously worked with Asmussen on the God of War series, was equally not-informative, saying that "worldbuilding and storytelling is in our DNA, and this collaboration reflects our evolution and commitment to our Playing to Win Strategy, building a stronger presence in digital play."

Carefully crafted corporate statements that expend a whole lot of words to say not much of anything always make me a little itchy, and following up on a monster success like Baldur's Gate 3 is no small task. That said, Asmussen has a pretty solid track record for this sort of thing: Prior to the Star Wars Jedi games, he served as game director on the acclaimed God of War 3. Even if Giant Skull's D&D game doesn't deliver a bigger and better experience than BG3 (and I don't think anyone reasonably assumes it will), I'm still hopeful it'll be quite good.

Giant Skull's D&D game is being developed for PC and consoles in Unreal Engine 5. More information will be revealed at some point in the future.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he ed the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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