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  1. Games
  2. Action
  3. Ori and the Blind Forest

Ori and the Blind Forest 4K screenshot gallery

Features
By Wes Fenlon published 19 March 2015

When you purchase through links on our site, we may earn an commission. Here’s how it works.

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 1 of 32
Page 1 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 2 of 32
Page 2 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 3 of 32
Page 3 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 4 of 32
Page 4 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 5 of 32
Page 5 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 6 of 32
Page 6 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 7 of 32
Page 7 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 8 of 32
Page 8 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 9 of 32
Page 9 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 10 of 32
Page 10 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 11 of 32
Page 11 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 12 of 32
Page 12 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 13 of 32
Page 13 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 14 of 32
Page 14 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 15 of 32
Page 15 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 16 of 32
Page 16 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 17 of 32
Page 17 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 18 of 32
Page 18 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 19 of 32
Page 19 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 20 of 32
Page 20 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 21 of 32
Page 21 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 22 of 32
Page 22 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 23 of 32
Page 23 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 24 of 32
Page 24 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 25 of 32
Page 25 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 26 of 32
Page 26 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 27 of 32
Page 27 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 28 of 32
Page 28 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 29 of 32
Page 29 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 30 of 32
Page 30 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 31 of 32
Page 31 of 32

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions.

Ori and the Blind Forest is a stunningly beautiful 2D game, and one that just happens to natively 4K resolutions. I jumped in and enabled debug mode to capture some screenshots of the game with the HUD disabled.

to click the "expand" icon on each image above to view it at full 3840x2160 resolution, if you'd like to a particular screenshot to use as a wallpaper. Or to simply drool over.

Page 32 of 32
Page 32 of 32
Wes Fenlon
Wes Fenlon
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Senior Editor

Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before ing the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.

When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).

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