Retrogame engine ScummVM turns 20 years old, gets an update

Manny Calavera
(Image credit: LucasArts)

Preservation project Blade Runner.

On the occasion of its 20th birthday, ScummVM updated to version 2.5.0 and now s 2.5D games. Grim Fandango, The Longest Journey, and Myst 3: Exile are now ed on desktop platforms, and compatibility has been added for several more games including Little Big Adventure, The Journeyman Project 2: Buried in Time, Private Eye, and Crusader: No Remorse. 

With this version the GUI has received "a major rework", for certain localized versions of games has been enhanced, and other improvements have been made that you can read about in the blog post and release notes.

"We wish you great adventuring," the ScummVM team writes, "happy puzzle-solving and exciting journeys to RPG worlds, and hope to see you around in the coming years."

If you'd like to know more about their work, Richard Cobbett profiled the ScummVM team in 2017 for the article How ScummVM is keeping adventure games alive, one old game at a time

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he re having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.